Tag: 1989

Sword of the Samurai

Description:


A great simulation of simulate feudal based system in Japanese 15th century .You are a brave and young samurai warrior with a small kingdom, with your power and your brain you have to expand it and conquer the favour of your lord.
There are many things to do: train for fighting, prepare to war or maintain your kingdom.

SCREENSHOTS:

YEAR:

1989

PUBLISHER:

Microprose

Supernova

Description:


A text based adventure. Supernova is an adventure set in the future. You begin on a remote mining planet, with little to look forward to except another back- breaking day in the mines.
To play Supernova, type sentences such as: OPEN THE HATCH THEN ENTER THE SHIP, or SHOOT THE CREATURE WITH THE RAY GUN THEN GET EVERYTHING. Supernova recognizes over 1000 words.
Read each room description carefully, examine anything that looks important, and try to explore all possible passages and rooms. Draw a map on a piece of paper as you move through Supernova’s “world.”

SCREENSHOTS:

YEAR:

1989

PUBLISHER:

Apogee

Street Rod

Description:


This game from California Dreams is a funny race game.
You have to buy the best used car (with your budget) and build the best racing car in the world.
You may change car’s parts in your box-car buying and selling new/old parts.
Win each race and gain more money to do.

SCREENSHOTS:

YEAR:

1989

PUBLISHER:

California Dreams

Star Flight 2

Description:


Greetings and welcome to the frontiers of space. Thank you all, veterans and raw recruits alike, for volunteering for a particularly hazardous and probably fatal mission. We’re especially thankful to have with us again those heroic individuals who, just 19 years ago, saved Arth and each of our respective posterior ends from an untimely annihilation. In case no one mentioned it before, we’re all very happy not to be dead, and we have you to thank for it.
You probably want to know why we’re offering huge rewards that could include (but aren’t limited to) cash prizes, stock options, and piles of stuffed animals. Well, we wouldn’t have offered except that we’re in BIG trouble. In case your mission briefing didn’t give you an idea of how big BIG is, we’ll tell you now…

SCREENSHOTS:

YEAR:

1989

PUBLISHER:

Electronic Arts